package ar.unc.famaf.pln.giveselector.builders;

import give.world.World;

/**
 * An UtteranceBuilder builds an annotated corpus. It has been separated
 * from the DefaultComparisonSelector for clarity purposes.
 * @author Alexandre Denis
 * @author Luciana Benotti
 */
public interface IBuilder
{
	/**
	 * Associates to each utterance, the utterance semantics.
	 */
	public void computeActionUtterances(World w, int gameId);
}
